2003 (July)
Graduated of the Master of Arts and Medias from the Ecole des Beaux Arts of Bordeaux, France, and start co-founding a mobile game studio, HAKABU GAMES with Vincent Hauuy and Cyrille Karmann.2003 (Dec)
YATA!! is my first game ever released, a 2D side scrolling platform action game made with two friends and passion.2003 to 2013
Making Mobile and Nintendo DS Games as Pixel Artist, Concept Artist, Lead 2D Artist, mainly 2D/3D Animator in 4 french game studios.2013 -2020
Freelance 2D/3D Animator on various kind of games (combat/rpg card game, serious game, puzzle game) for PC, VR and Mobile Devices.2017-2018
HUGE BANG BANG is my 1st released Unreal 4 game as 3D Animator/VFX Artist, a MOBA Game by Palomino Studio. I also worked as 3D Animator on 2 AAA Titles i am unable to disclose more about.2019
I made a 3D demo ("MU" available here and on YouTube) within i can put all of my love, and show all of my 3D animation skills. Thus i am now actively looking for a job in a studio, and a team.2020- until now
I have the great pleasure and honor to be part of the Claymore Game Studios in Darmstadt Germany, since the 15th September 2020. And we are working really hard on the brand new Commandos entry in the serie.After 10 years working in game studios, 6 years as a freelancer, and great opportunities on AAA titles, i recently had the chance to be part of a great team since September 2020, as a 3D Animator/VFX Artist at Claymore Game Studios, on the brand new Commandos game !
The video running at the very top of the site, the "MU Demo 2019" is a short cinematic i have made with Maya and Unreal 4. I hope it could be a nice way to show what i can do, and help me find a team to unleash all of my potential.
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