A short cinematic made with Maya on the Unreal Engine 4.
I did everything except the background assets. It means characters 3D models, textures, in-engine shaders, rigging, animations, rendering, lighting, particles vfx (dust, leaves, dirt, etc), post-process effetcs (wind, fog, bloom, lensflare and light shafts), a few blueprints, a lot of level editing, video edition, sound effects, sound mixing, music, ui design and logo. I see it as the intro of a whole game which exists only in my mind. I hope you'll like Mu, a character i really loved to create and animate !